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WebSocketClient Class

Namespace: Rebex.Net
Assembly: Rebex.WebSocket.dll (version 7.0.9147)

WebSocket client API.

Syntax
public class WebSocketClient : NetworkSession, ILogWriterProvider, IDisposable
Inheritance
Object
NetworkSession
WebSocketClient
Implements
ILogWriterProvider
IDisposable
Inherited Members
NetworkSession.DefaultLogWriter
NetworkSession.GetHashCode()
NetworkSession.InstanceId
NetworkSession.IsAuthenticated
NetworkSession.IsConnected
NetworkSession.LogWriter
NetworkSession.ServerName
NetworkSession.ServerPort
NetworkSession.UserName
Object.Equals(Object)
Object.Equals(Object, Object)
Object.GetType()
Object.MemberwiseClone()
Object.ReferenceEquals(Object, Object)
Object.ToString()

Constructors

Name Description
WebSocketClient()

Creates a new instance of WebSocketClient.

Properties

Name Description
CloseStatus

Gets the close status (only available once the WebSocket has been closed).

CloseStatusDescription

Gets the close status description (only available once the WebSocket has been closed).

DefaultLogWriter

Gets or sets a default log writer used by all new instances of NetworkSession object. Inherited from NetworkSession.

HttpResponseHeaders

Gets or sets the HTTP response headers or null if not available.

HttpStatusCode

Gets the HTTP response status code or zero if not available.

InstanceId

Gets instance ID (intended for logging purposes). Inherited from NetworkSession.

IsAuthenticated

Gets a value indicating whether the session is authenticated. Inherited from NetworkSession.

IsConnected

Gets a value indicating whether the session is connected. Inherited from NetworkSession.

LogWriter

Gets or sets the LogWriter used by this object. Inherited from NetworkSession.

Options

WebSocket options.

Proxy

Gets or sets the network proxy to use to access a remote server.

ServerName

Gets the server name, if available. Inherited from NetworkSession.

ServerPort

Gets the server port, if available. Inherited from NetworkSession.

Settings

Gets an WebSocketClientSettings object.

State

Gets the last known state of the WebSocket object.

SubProtocol

Gets the sub-protocol selected by the server (only available once the WebSocket has been connected).

UserName

Gets the authenticated user name, if available. Inherited from NetworkSession.

Methods

Name Description
Abort()

Aborts the WebSocket and all active operations.

Close()

Closes the sending part of the WebSocket (unless already closed) and waits for the receiving part to be closed.

Close(WebSocketCloseStatus, String)

Closes the sending part of the WebSocket (unless already closed) and waits for the receiving part to be closed.

CloseAsync(WebSocketCloseStatus, String, CancellationToken)

Closes the sending part of the WebSocket (unless already closed) and waits for the receiving part to be closed.

CloseOutput(WebSocketCloseStatus, String)

Closes the sending part of the WebSocket, making it possible to still receive messages from the server.

CloseOutputAsync(WebSocketCloseStatus, String, CancellationToken)

Closes the sending part of the WebSocket, making it possible to still receive messages from the server.

Connect(String)

Establish a WebSocket connection to the specified URL.

Connect(Uri)

Establish a WebSocket connection to the specified URL.

ConnectAsync(String, CancellationToken)

Establish a WebSocket connection to the specified URL.

ConnectAsync(Uri, CancellationToken)

Establish a WebSocket connection to the specified URL.

Dispose()

Disposes the WebSocketClient object and the underlying connection.

GetHashCode()

Gets hash code for this object. Inherited from NetworkSession.

Poll(Int32)

Wait until a message fragment is received or the specified timeout has elapsed.

Receive(ArraySegment<Byte>)

Receives a message fragment from the server.

Receive<T>()

Receives a message of the specified type from the server. Only String, byte array and Object types are currently supported.

ReceiveAsync(ArraySegment<Byte>, CancellationToken)

Receives a message fragment from the server.

ReceiveAsync<T>(CancellationToken)

Receives a message of the specified type from the server. Only String, byte array and Object types are currently supported.

Send(ArraySegment<Byte>, WebSocketMessageType, WebSocketMessageFlags)

Sends the specified message fragment to the server.

Send(ArraySegment<Byte>, WebSocketMessageType, Boolean)

Sends the specified message fragment to the server.

Send(Byte[])

Sends the specified binary message to the server.

Send(String)

Sends the specified text message to the server.

SendAsync(ArraySegment<Byte>, WebSocketMessageType, WebSocketMessageFlags, CancellationToken)

Sends the specified message fragment to the server.

SendAsync(ArraySegment<Byte>, WebSocketMessageType, Boolean, CancellationToken)

Sends the specified message fragment to the server.

SendAsync(Byte[])

Sends the specified binary message to the server.

SendAsync(String)

Sends the specified text message to the server.

SetSocketFactory(ISocketFactory)

Sets the socket factory to be used to create communication sockets.

Events

Name Description
ValidatingCertificate

Occurs when a server certificate needs to be validated.

In This Article
  • Constructors
  • Properties
  • Methods
  • Events
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