TlsClientSocket.BeginConnect Method
Namespace: Rebex.Net
Assembly: Rebex.Tls.dll (version 7.0.9313)
BeginConnect(EndPoint, AsyncCallback, Object)
Establishes a connection to a remote device.
Declaration
public IAsyncResult BeginConnect(EndPoint remoteEP, AsyncCallback callback, object state)
Parameters
| Type | Name | Description | 
|---|---|---|
| EndPoint | remoteEP | An EndPoint that represents the remote device.  | 
    
| AsyncCallback | callback | The AsyncCallback delegate.  | 
    
| Object | state | An object containing state information for this request.  | 
    
Returns
| Type | Description | 
|---|---|
| IAsyncResult | An IAsyncResult that references the asynchronous connection.  | 
    
Remarks
The BeginConnect(EndPoint, AsyncCallback, Object) method establishes a network connection to a device
identified by the remoteEP parameter. Once the connection has been made,
you can send data to the remote device with the BeginSend(Byte[], Int32, Int32, SocketFlags, AsyncCallback, Object) method,
or receive data from the remote device with the BeginReceive(Byte[], Int32, Int32, SocketFlags, AsyncCallback, Object) method.
BeginConnect(String, Int32, AsyncCallback, Object)
Establishes a connection to a remote device.
Declaration
public IAsyncResult BeginConnect(string serverName, int port, AsyncCallback callback, object state)
Parameters
| Type | Name | Description | 
|---|---|---|
| String | serverName | The hostname (or IP address) of the remote device.  | 
    
| Int32 | port | The port number associated with the hostname.  | 
    
| AsyncCallback | callback | The AsyncCallback delegate.  | 
    
| Object | state | An object containing state information for this request.  | 
    
Returns
| Type | Description | 
|---|---|
| IAsyncResult | An IAsyncResult that references the asynchronous connection.  | 
    
Remarks
The BeginConnect(String, Int32, AsyncCallback, Object) method establishes a network connection to a host identified
by the serverName and port
parameters. Once the connection has been made,
you can send data to the remote device with the BeginSend(Byte[], Int32, Int32, SocketFlags, AsyncCallback, Object) method,
or receive data from the remote device with the BeginReceive(Byte[], Int32, Int32, SocketFlags, AsyncCallback, Object) method.